The mission begins in the district harbor sewer system, where Daud has a briefing with Billie Lurk. Daud must visit his informant Thalia Timsh, who has information about Delilah. He is supposed to meet her in Treaver`s Close, an alley marked by three whitewashed skulls. A staircase outside the sewer system leads to the current port, where an officer and a lower guard patrol and regularly look at the sea. After neutralizing or bypassing them, Daud reaches a road that leads to a heavily guarded town square between a demolished bridge and a wall of light. If Daud buys the favor of Whale Oil Delivery at the beginning of the mission, he can shoot down the speaker at the door, causing all the guards to gather at the site of the explosion, and then knock down the whale oil tanks to eliminate all the guards at once. Alternatively, guards can also be disabled individually if stealth is preferred. Now go open the door to the judicial district. The 2nd mission, where the door of the legal district, I do not find the key to open the door. I`ve searched everywhere but I just can`t find it. After Daud enters the current neighborhood, Billie appears and reminds him that they have been cleaning Timsh for some time and that an Assassin outpost is installed on a building in front of the estate.
The entrance to the alley of the legal district leads to a wall of light that blocks access to the legal place. Jump or blink on the rooftops above you. In Dishonored Knife of Dunwall, the hero Daud must meet thalia in the prominent domain and legal waterfront district, and then “help” her in his plans to get rid of his uncle Timsh. It is part of the hero`s mission to discover the secret of the dahlia. This will guide the hero on how to meet Thalia and then find the key to the legal district. After talking to Thalia, Daud gets his mission: to go to the legal quarter, infiltrate Timsh`s estate, and steal his uncle`s will. There is a locked door that blocks the only access point in the neighborhood, so it is necessary to get the key. Its location depends on Daud`s level of chaos on the previous mission: go inside and save Thalia by blinking and beating the Hatters, then talk to Thalia. Thalia wants the hero Timsh to get rid of him. Daud tries to enter the judicial district, but the door is locked. Daud must obtain the key to the position of captain.
Delilah has previously painted portraits for lawyer Arnold Timsh, a corrupt aristocrat who uses his legal powers to evict families from their homes and claim property for the Lord Regent, based on false plague charges. Timsh`s niece, Thalia, hates him. She promised to help you find Delilah, for a price. Meet Thalia to find out what she knows. Flashes on the balconies and in the room with the dead hatter. Get the key to the judicial district. Go into the hatter`s vault, then enter their building blinking at a platform. Go inside and eliminate all enemies.
Go down and take care of the hat makers. But the key does not lie in the hatters` lawn. Instead, it is located at the top of the original building (captain`s post office building) where the hero was located. When you get to the third floor, go back to the balcony, but this time you blink at apartment 9 and look at the central square from there. Timsh is swept away by the general and your mission is over. The first step after reaching the area of the Eminent Domain is to get rid of two enemies. Blink behind a blanket in the back of enemies and bring them down. EDIT: ALSO I had a bone spell from someone named Granny and I have a task. All he says is “78 turns to the world” doesn`t know what that means!! Prominent Domain Information Target Arnold Timsh Location Legal District Class Met AristocratsDian Enemies Of the City WatchHutmacherMetzgerSoldata Items Runes 7 Spells 5 Sanctuaries 1 Pieces 3169 Timeline Preceded by a Captain of Industry followed by The Surge Eminent Domain is the second mission of The Knife of Dunwall DLC. After talking to Billie Lurk at the entrance to the legal district, Daud finds a building with a balcony on the second floor on his immediate right. Blink on the balcony and get inside. The floor is partially destroyed, so access to the ground floor is possible.
I knew as soon as I posted that I would find it. For everyone else stuck on this part, you need to look up and to the left just behind the electrified door. There will be a channel that you can blink at. From here you can blink to a balcony, and then to the roof. Follow the canal across the street, then blink to the chic white balcony on the right. You can then enter the room and the key is on the floor next to a corpse. I hope this helps someone else. High chaos: The key is on a corpse in a large white building overlooking the main square, which is only accessible from the balcony.
